Fuze#08 : Introduction to Sculpting with Zbrush - (English Version)
Before getting started, it’s highly recommended to watch the previous tutorial Fuze#01 , Fuze#02 &Fuze#04.
After 15 hours of training, you will master the core tools, the philosophy of the software, and the complete workflow to bring a sculpt from concept to final model.
We’ll start by exploring the interface, the key concepts, and essential tools of Pixologic ZBrush. I’ll also show you how to customize the software to optimize your workflow. Then, we’ll create a 3D model based on a 2D concept.
The goal is to teach you the entire sculpting workflow — and more importantly with ZBrush, how to accurately interpret a concept or reference, through form analysis, proportion building, and techniques to guide your creative decisions.
We’ll work with the fundamental tools of the workflow, such as:
Layers, Dynamesh, ZRemesher, projection, and I’ll walk you through the correct way to generate a Displacement Map.
English Version :
Please note that the original tutorial was recorded in French and has been converted to English using AI voice technology.
The audio quality is clear and easy to understand, with my own voice tone faithfully transcribed.
You can check out free samples and the trailer to get a sense of the audio quality for yourself.
TUTORIAL CONTENT:
- 15 hours of high-quality video tutorials in English (AI Generated) – 4K video quality and direct download.
- All project files