HULK BUSTER - Advance Hard Surface Texturing & Shading in Maya with Substance Painter and LookDevX
Pre-Sale Version :
Not all the videos are available yet. It's a pre-sale that gives you access to the first 5 hours, and it's offered at a discount price instead of the final 100$.
This course combines:
- Traditional texturing workflows
- The new LookDevX procedural shading system in Maya and Arnold
- Efficient Substance Painter techniques
The tutorial is designed even for artists with only basic CG knowledge. You’ll find clear explanations, theory, illustrations, and a clean step by step workflow.
To make the learning process easier, we start by building our main shader on a simple sphere before applying it to the full asset.
The Hulkbuster is a perfect subject since it requires a complex layered paint shader including coat, metal underlayer, dirt, dust and scratches. It’s an ideal deep dive into advanced shader construction.
Available both in English and French audio commentary.
English Version :
Please note that the original tutorial was recorded in French and has been converted to English using AI voice technology.
The audio quality is clear and easy to understand, with my own voice tone faithfully transcribed, plus there subtitle included.
You can check out free samples and the trailer to get a sense of the audio quality for yourself.
TUTORIAL CONTENT:
- 5 hours of 4K high-quality video tutorials with audio commentary and direct download.
- All project files (HDRI, Hulk Buster geo, final scene)
- Bonus Modeling video
For any question feel free to contact me on the Discord.