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B-Am 45 - Hard Surface Modeling Real Military Asset - Tutorial and Model

B-Am 45 is a personal project in which I try to improve my hard surface modeling skill by developing new techniques to achieve a specific result on "real life " hard-surface shape. It's part of the Kerrigan Project.

For that I choose a Military Asset reference I named "B-Am 45"' and I record all my process to turn it into 3D.

Thanks to this personal R&D project that give me the idea to developed my four scripts (Cable, Welder, ShadeIt, ModIt) and achieve the feeling I wanted on final result.

So that's what I want to share with you in this Gumroad. All my 17 hours of work recorded and the final model with UVs unfold you can use on your project as Kitbash.

IMPORTANT : Please well note that there no audio commentary on the video.

This asset is also part of my Kerrigan Project. So I invited you to follow me on Twitch to look at my news assets modeling using this B-AM45 workflow.


> 17 hours of Tutorial Video :

      - Real-time

      - Without any Audio

> The Final Model :

     - Project Maya with texture, lighting etc

     - Final Mesh with Uvs

     - .ma / .FBX

> My Maya 2018 Preference Folder

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B-Am 45 - Hard Surface Modeling Real Military Asset - Tutorial and Model

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